I created a trailer to show at the grad show. Also a facebook page so people can get updated on the game’s release: https://www.facebook.com/impermanencegame
Unfortunately, a couple of weeks ago we decided to completely redo the companion character (texture, animation, AI, sound – everything but the model almost!), and there have been quite a few bumps in the road (as I should have expected). So it’ll probably be a while before the game is in a releasable state – there are no menus and tutorials really either so I guess I should schedule a decent amount of time to finishing!
So there’s that and finding a job which should keep me occupied for some of the summer. I can’t wait to start some other personal projects though!