Impermanence Trailer

I created a trailer to show at the grad show. Also a facebook page so people can get updated on the game’s release:

Unfortunately, a couple of weeks ago we decided to completely redo the companion¬†character (texture, animation, AI, sound – everything but the model almost!), and there have been quite a few bumps in the road (as I should have expected). So it’ll probably be a while before the game is in a releasable state – there are no menus and tutorials really either so I guess I should schedule¬†a decent amount of time to finishing!

So there’s that and finding a job which should keep me occupied for some of the summer. I can’t wait to start some other personal projects though!


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